The daily progress of my internship at V2 for the project Closer. www.v2.nl

Day 10

Posted by Ash | Posted on 07:37 | Posted in , , ,

Research was the main event today. I have read some articles about games in a physical space. The list of what I have read goes as follows:

People
Jane McGonigal

Books
Space Time Play (chapter 3)
  • Geocaching is a treasure hunt game with the use of GPS
  • Mogi; Location based community game
  • The Beast is Alternate Reality Game
  • Barcode Battler; Uses the barcodes of real life and turns them into game characters. So the products like candy might become a warrior in the game.
  • I Love Bees; Hijacking payphones to tell a story. Broadcasting short pieces around a minute. Think of War of the world’s radio story.
  • Perplex City is a combination of an alternate reality game and a treasure hunt.
  • Pervasive Games (essay); bridging the gaps between the virtual and the physical
  • Urban Role-Play (essay); the next generation of role-playing in urban space
  • Prosopopeia 1; a pervasive city based Live Action Role Play
  • Changing urban perspectives (essay); ambiguity within the pervasive games


Projects
Waisda
Tag game with content of the archive
Evaluation Report

Open Images
It is a platform where users are free to reuse the material given through the website.


A storyline idea/suggestion for the collectible concept I got during reading.
Through inspiration of the game Perplex City; the fragments of the archive collectively tell a story. It is like making a comic out of different pictures one would find on google.

This might be a good motivation why people would want to collect these fragments outside the game play.

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