Posted by Ash | Posted on 09:03 | Posted in Ideas , Inspiration , Research
PackRat
PackRat is a casual collectible card game of epically wonderful proportions. Find, steal, buy and trade hundreds of beautifully illustrated cards with your friends. It's simple, fun, and highly addictive. Start your collection now!
Social Network Game (Gamasutra)
The Expressive Photobooth
Phone Booth Library
PackRat is a casual collectible card game of epically wonderful proportions. Find, steal, buy and trade hundreds of beautifully illustrated cards with your friends. It's simple, fun, and highly addictive. Start your collection now!
Social Network Game (Gamasutra)
Emotions such as competitiveness, affection, love, envy, and pride are what Playfish calls "social emotions.
The Expressive Photobooth
Phone Booth Library

There are 3 areas which I want to look at. Either using them combined or as separate ideas.
Social Network (game)
Here I am looking at the connections between people. Also I want to find out how they would have to work together or share their stories.
- Use the Siftables as an access device. Let people use the rules of game like PackRat. Collection, finding, stealing and trading material that is accessible from the archive.
- Having photo booths spread over the country people can use it to make short stories and watch others their stories.
- Pirate Broadcasting channel. People can make material and retrieve from the archive and watching it on a "pirate" broadcast.
Physical connection to archive
In this part I am searching for the physical connection with the body. Using the hands and touch to connect with the archive in some way.
- A space with many books. Each book has his content and a AR layer which is some how projected directly on the pages. Perhaps most fun to place such spaces in libraries.
(try to avoid the view technological filter)
Wearable
Here I am more interested in the fashion side of things and so with example glasses.
Social Network (game)
Here I am looking at the connections between people. Also I want to find out how they would have to work together or share their stories.
- Use the Siftables as an access device. Let people use the rules of game like PackRat. Collection, finding, stealing and trading material that is accessible from the archive.
- Having photo booths spread over the country people can use it to make short stories and watch others their stories.
- Pirate Broadcasting channel. People can make material and retrieve from the archive and watching it on a "pirate" broadcast.
Physical connection to archive
In this part I am searching for the physical connection with the body. Using the hands and touch to connect with the archive in some way.
- A space with many books. Each book has his content and a AR layer which is some how projected directly on the pages. Perhaps most fun to place such spaces in libraries.
(try to avoid the view technological filter)
Wearable
Here I am more interested in the fashion side of things and so with example glasses.
In the morning we had a meeting with Johan Oomen from "Beeld en Geluid". Jan and Boris (both from V2) were also present. The meeting was very informative. We discovered that "Beeld en Geluid" already did many experiments with regards to the archive.
After the meeting we went for lunch. Then we walked around and found a small spot to have a chat about how we would continue.

The main idea which we all had a connection with is as follows:
Then we went back to the Lab and researching are own ideas which we want to present to each other on monday.
After the meeting we went for lunch. Then we walked around and found a small spot to have a chat about how we would continue.

The main idea which we all had a connection with is as follows:
Create a physical experience that addresses accessibility of the archive.
Then we went back to the Lab and researching are own ideas which we want to present to each other on monday.
In the morning we gave Jan Misker a short update on how we are doing and he gave us some feedback.
We mostly did some reading and research. Most results are posted at the team blog.
Connie made a digital overview of our random brainstorm we did on day 02.

During the reading and searching about augmented reality and archives, I made some notes and some random ideas.
Here some examples:
- Time travel; by using a time capsual that you would make and send to yourself in the future. This method is intresting to use with nostalgia.

- Pirate broadcast; a tv channel that sends the requested material. Think in the lines of a Flash-Mob.
- Interactive floor; an area on the floor which is projected on. If someone walks around the shadow kan interact with the digitale world projected.
I am still searching for somthing more connected to the physical (body).
We mostly did some reading and research. Most results are posted at the team blog.
Connie made a digital overview of our random brainstorm we did on day 02.

During the reading and searching about augmented reality and archives, I made some notes and some random ideas.
Here some examples:
- Time travel; by using a time capsual that you would make and send to yourself in the future. This method is intresting to use with nostalgia.

- Pirate broadcast; a tv channel that sends the requested material. Think in the lines of a Flash-Mob.
- Interactive floor; an area on the floor which is projected on. If someone walks around the shadow kan interact with the digitale world projected.
I am still searching for somthing more connected to the physical (body).
Today we focused more about the archive. We tried to think of why someone would want to access the archive.
We made list of possible options.
Personal Note
I am having a hard time get grips with the project. The never endless freedom creates a bit of an unfocused research process. It feels a bit like I am a fish out of water. I just keep in mind a teacher once told me. Keep busy, don't stand still. Even it is only finding inspiration.
We made list of possible options.
1. Research (targeted)
- Assignment
- Personal Interest
- Authority of Source Material: The authoritative version is somehow the curated and saved knowledge and can help in the search for confirmation or validation
- The archive can help us understand/interpret the present through our search of the past
2. Curiosity (exploratory)
3. Learning (exploratory/targeted)
- Status
- Identity building
4. Entertainment (exploratory/targeted)
- Nostalgia
- Kill time
5. Content Sourcing (targeted/exploratory)
- For the creation of new media
6. External Memory/Knowledge (targeted)
- Collection impulse
7. New Ways/Reasons
How does technology change the nature of the archive?
- Alternative classification, i.e. infographics, information aesthetics. Infographics help us understand a large amount of information at one time.
- Novel experience of search
- more fulfilling (?)
Personal Note
I am having a hard time get grips with the project. The never endless freedom creates a bit of an unfocused research process. It feels a bit like I am a fish out of water. I just keep in mind a teacher once told me. Keep busy, don't stand still. Even it is only finding inspiration.
Meet the other interns for the project CLOSER. I have a good feeling about my team and no doubt wil it all end well.
Today was finding out what the views where about the project. Then we had a brainstorm and short discussion what augmented reality could be.
In the end we would go home and ask ourselfs a few questions.
What is:
- an archive?
- memory?
- reality?
- space?
- augmentation?
Tommorow we will see what the thoughts of these questions will bring.
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