The daily progress of my internship at V2 for the project Closer. www.v2.nl

Day 15

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Posted by Ash | Posted on 01:17 | Posted in ,

At home I started to look for anything that is a form of traces.

During the search I came a cross a few different kinds of traces people are doing.
Now I have to figure out what these examples mean in context of an AV Archive.


  • Graffiti (confronting, intentional, small)Handshake stamp, Yarn bomb

  • Fingerprint during the daily rituals (twitter, trash, gum, etc)Praying in the same spot

  • Story (Building up to a story by leaving pieces of the story behind) Royal de Luxe

  • Scavenger hunt (fragments leading you to a "treasure" player is active) Outside Geocaching, Inside Eric Clough

  • Time (leaving something behind and rediscover it) Time capsule, Message in a bottle, Hidden spaces
  • Coded/Embedded

Day 14

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Posted by Ash | Posted on 08:18 | Posted in , ,

The day started with going through the ideas and brainstorm sessions we had on friday. First we mapped all our ideas and then we made more a conceptual map of what our ideas mean.

After this process we gave each of us an area to do research on. This wil continue for tomorrow aswell.

Day 13

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Posted by Ash | Posted on 01:17 | Posted in

Mono Monday

Reading and exploring was the point for today. We did not work as a group today, meaning we researched in our own spaces. It was also to give our brains some personal space.

I have been reading a book called "Interact or Die!" by V2_Publishing/NAI Publisher. On the internet i have read different articles. The links can be found at the post Links

During the reading I am made some notes. These notes might be useful but I don't yet.

Collectibles
The fragments are like parts of DNA. You can create creatures and such.

Fragments = pieces of memory

Dutch mythology (like greek gods, egypt, norman)
tarot

Dutch superhero's
Het maken van characters die met ander gespeeld kan worden. De character oftewel
een god is opgebouwd met de fragmenten vande archive.

Avatar

DNA fragments
Behavior fragments
Environment fragments