The daily progress of my internship at V2 for the project Closer. www.v2.nl

Day 23

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Posted by Ash | Posted on 10:22 | Posted in , , ,

Digesting the new information of emotions and personality traits I started to play around with the game system. I did this through small pieces paper that represented the fragments.

After playing around I realized it was getting complicated and I was losing a connection. The next step was to stop and document what I had and show it to my colleagues, the next day.

In my note book I wrote a small experiment to find out how people thought and would react to a fragment that would represent some kind of emotion.

Day 22

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Posted by Ash | Posted on 10:15 | Posted in , , ,

Today I have been working on organizing my research in a form of a power point. It is not finished but it shows the essentials of information that went in to the concept.



Trough the thought recreating a Dutch mythology the idea came of having fragments that together creates this powerful avatar.

Each player will get a goal to complete and use the skills of the avatar to somehow fulfill the goal. To get an idea of to what kind of form these fragments should take, I did some research on human emotions and personality traits.

I also created a rough idea of how the game play would be between the fragments.

Day 21

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Posted by Ash | Posted on 03:45 | Posted in ,

We gathered in the morning to create a general plan. Then we have to make our own milestones on similar dates. This because each of us is focusing on different directions. For me that means starting step off the conceptional and start trying things out.

Before I did that the planning had to be made and I had to make a clear over view on the information I have gathered. This, I did with a power point presentation and wrote down what was relevant.

Then I started to prepare for tomorrow to get started with game play testing. Printing many personality traits and making cards.

Planning

25 March, Thursday

Presenting results
Template documentation
Game play system tested

29 March, Monday

Review Results of 25 march

1 April, Thursday
Presenting results
Game play system tested
Fragments format

5 April, Monday (2nd easter day)

6 April, Tuesday

Review Results of 6 april

8 April, Thursday

Preparing presentation to all

12 April, Monday

Presentation all

15 April, Thursday

Deadline of the whole thing